Wednesday, August 3, 2011

DnD Summary

The weekend before last we had a DnD game, FINALLY. Last week was none. I'm guessing there will be one this week, so I'd better do an update. unfortunately, my memory's a little fuzzy.

I remember finding a secret passage that led through a few more secret passages that led to a door that was guarded by dogs. Of course, I set off the acid trap. But then again, Swiftguard knows nothing about dungeon crawling and figures if a door is already guarded, why the hell would it be trapped?

We got nothing but experience for the trouble (killing the dogs who guarded the door).

Down the VERY LAST passage we had left to explore was a bunch of traps that we managed to disable. At the end of the traps was a door, and a woman trying to bring a man back to life. We find out that there is no evil in either of them, the woman was the man's wife. We will have to stop her somehow, but she disappeared on us, leaving behind the key to the capstone.

Heading back to the main city, we find out that the soulwell itself is in the frozen wastelands where few dare venture. Oh joy.

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